We are currently working on a few fun spots for slack with Hook Studios. This is the first of four animated pieces based on Slack's recent rebrand. Centering the narratives around how Slack addresses key user pain points, we provided storyboard concepts, art direction and design to bring Slack's whimsical characters to life in these vibrant spots.
Hook Studios was tasked with coming up with animated marketing videos for Priceline, telling viewers about how they provide such incredible deals on their Hotels and Flights . It was an exciting opportunity to not only conceptualize this piece but also to art direct and define a new visual style for these spots since prior to these, Priceline only had live action commercials as part of their brand.
Youtube Kids reached out to Hook Studios to create some teasers, in-app splash screens and rebrand announcement videos for their fantastic YTK app rebrand. We helped out with creating a bunch of fun storyboards and providing art direction to the incredible animation production studio - BYB to create sweet animated magic with all of Youtube Kids quirky characters !
We worked with founder and Director of Re:Coded Ali Clare to create a crowd funding video for to help raise money and awareness for the cause. Iraq Re:Coded aims to transform the intellectual potential of Syrian refugees in Iraq by using a low-cost approach to train fellows over a 6 month period in computer programming, English language and work acumen before connecting them to remote employment with re:coded's private sector partners around the world looking for top technical talent.
We worked on Art Direction, Design and Animation for Aiko - created by studio Tank and Bear.
Aiko is a digital companion for the Apple Watch and iPhone. Aiko will grow smarter over time, become increasingly helpful and begin to reflect who you are.
An ongoing illustration series exploring underlying - often distressing psychological states that most of us experience but no one openly talks about. Taking the idea of responses to the question ' how's it going ?' with a 'great' or 'I'm fine' , counter to what the actual feeling or mental state may be, and exploring what that would look like in illustration form
Mysterious, enigmatic and fluffy, our feline companions are an endless source of inspiration (and shedding). Join a celebration of these magnificent beasts that rule our hearts with an iron claw. Welcome to HAUTE CATURE - a modernist fashion brand for the ardent cat lover.
A supernova is an explosion of a massive supergiant star. It may shine with the brightness of 10 billion suns! We hope to bring our individual energies and passions together to create a cosmic eruption of innovation , creativity , playfulness and humor. We chose to incorporate the lightning bolt in our identity to represent this energy.
Some initial concept designs we worked on for a pitch for the Oculus Health and Safety explainer video with the awesome folks at We Are Royale . The brief was to take the safety warnings for using the device and creating a spot that explains it with humour and playfulness while still doing justice to the sophistication of the brand.
Our love of cats and wordplay resulted in this fun illustration and character design project.
This is a tiny portion of the production design and effects animation work for the animated portion of the film "He Named Me Malala " directed by Davis Guggenheim.
We worked with a small animation and design team led by the incredible and inspiring animation director Jason Carpenter to develop 11 unique animated sequences for the film, totaling more than 25 minutes of original animation.
We worked with the wonderful folk at We Are Royale on storyboarding and designing this sequence for a pitch for Amazon Alexa based on their endearing user stories. This one was for a spot showcasing how having the device help know the difference between night and day - something we take for granted , can be so empowering for a visually impaired kid.
Selected Illustrations and style frames from various motion and animation projects.
The story follows two characters that experience a series of random events and while one is eternally positive and believes nothing can ever go wrong, the other is convinced that they are doomed no matter how harmless their adventures seem to be. They are both proven wrong at different points in the story.
The style guide outlines the design style of the characters and their world.
Here’s a fun, playful and nostalgic exploration of some of the silly costumes many of us were made to wear as kids. The idea was to play with shapes, colours, and simple forms to explore how to translate actual things into wearable costumes like salad... or even cake!
The creation of this blog was a labor of love that came about as a result of feeling a sense of extreme dissatisfaction after graduating from art school and not finding very cohesive direction, inspiration or nourishment to feed our personal art, despite having plenty of commercial commissions . On finding other lovely ladies harboring similar grumbles , It made us want to reach out to female artists in various stages of their career and pick their brains and learn more about their personal and creative journeys and how they navigated various challenges. We found that there is no better cure to feeling like poop, than a nice cup of tea and chatting with a lovely friend.
The goal of this blog is to help promote and celebrate the work of talented female artists and create a community of people across multiple cultures that strongly believe in having autonomy over the production of their work and are passionate about making personal art . We want to learn about their magical journeys and share their wise words to inspire others that are looking to move in a similar direction.
Parallel is a Projection mapped video installation and a short film that attempts to explore the multiple possible outcomes of the same situation at key points in an individual’s life. It aims to investigate the effect of these outcomes on the individual while exploring the structure of a linear but parallel narrative and the possibility of simultaneous existence of multiple realities.
In the three renditions of the story, the main character goes through a linear narrative and makes a certain decision that gives rise to another parallel reality. But because we are able to see all three stories take place simultaneously we can experience each of the parallel realities at the same time – individually and as parts of a larger whole.
This piece is a physical manifestation of several ‘what if’ scenarios and the notion that different decisions made in the past could have made our present-day lives much better/worse. If we consider our entire life to be a Meta narrative/Meta universe, then what are the smaller stories that decide its course? What happens when these stories intersect? Parallel attempts to investigate these questions and hopefully generate a discourse around it.
Digital Arts Expo (2014)
Animation Sensation Film Fest (2014)
Mosaic Film Experience (2014)
Calarts Experimental Animation Showcase (2015)
Chocolate bacon is a portrait of a young woman’s experiences in the first year of grad school, presented through a series of conversations re-contextualized by abstracted characters. The film is divided into 6 episodes showing slices of life from a 7 month time period and the voices are from real audio recordings. The vignettes are interspersed with pieces where the main character talks more specifically about her trials and tribulations in making the film.
AWARDS AND SELECTIONS
(Innovation Award) No Budget Film Festival (2012)
(Official selection) Ottawa International Animation Festival (2012)
(Official selection) Lone Star Film festival (2012)
(Official selection) BUtiful Film festival (2012)
(Official selection) Dirt poor filmmakers festival (2012)
(Official selection) Victoria Film Festival(2013)
(Official selection) Pune International Film Festival (2013)
(Official selection) Women and minorities in media Festival (2013)
(Official selection) Fort Myers Film Festival (2013)
(Official selection) Toronto Animation Arts Festival International (2013)
A haloween themed character design project exploring some fun quirky monsters getting ready to party.
Our piece titled 'Transplants' for the California love Art Show at Leanna Lin's Wonderland - curated By Supahcute. The piece documents our take on LA as newcomers to the city and its culture.
This year, Supernova Design participated in the 36 Days of Type project.
The project invites designers, illustrators and graphic artists to express their particular view on alphabets and numbers. This is one of our active project, and will continue through the month.
The challenge is hosted on Instagram. Follow us here for updates and upcoming letters!
Jigyasa is an interactive installation that incorporates augmented reality to explore the notions of curiosity and discovery and encourages participants to look beyond what they see at the surface. The piece is structured like a planet, which is peppered with quirky characters and various flora and fauna. The participants have to explore various regions of Jigyasa to see what each character reveals about itself and discover what hidden surprises lay buried amongst the trees. It’s a playful piece that helps create a sense of community as everyone participates in a collective quest while individually being able to explore different areas of the same planet. It also attempts to recreate a childlike desire to interact with fantastical creatures in an imaginary world and see a painting come to life.
In a world where we are constantly bombarded with images and information there is rarely any time to stop and appreciate subtle details and look beyond the surface of things. Jigyasa (meaning curiosity or inquisitiveness in Hindi ) seeks to explore this idea and attempts to reveal what lies beyond the surface of what the viewers see by using augmented reality.
The Installation is made up of a painted mural and 2-cheese wedge shaped pieces with some structures placed on top of it. The mural’s imagery is expanded by the animation which plays on participants’ mobile devices. Jigyasa has been created in collaboration with Daqri, which is a group of artists, scientists, and engineers who are passionate about empowering people through advanced visual interfaces and mobile technology experiences. The design, animation and physical construction of the piece have been handled by me and Daqri has provided technical support, UX guidance and augmented reality publishing.
AWARDS AND EXHIBITIONS
Adobe Design Achievement Award - semifinalist, interactive (2013)
Jigyasa - California Institute of the Arts (2013)
Jigyasa - Brewery Art Walk (2013)
Content Created for Wevr Transport - an independent virtual reality network for exceptional creators and extraordinary simulations.
We created a variety of both 2D an 3D assets for the HMD, including content posters, content Domes, opening animations, animated brand identities , UI playthroughs and brand imagery for web, print and VR.
Wevr is a Los Angeles-based Virtual Reality company that creates content and develops immersive technologies. They are a diverse group of multidisciplinary designers, artists and engineers that love to push the boundaries of what is possible on a screen.